Riot Games deployed VALORANT Patch 13.10 on November 10, 2026, reshaping how site anchors manage mid-round utility. Specifically, destroyed cooldowns shrink sharply on Cypher, Killjoy, and Vyse while Sage receives a clear Healing Orb crosshair. In addition, the update adds timeline Replay Bookmarks, clearer combat assist rules, and 5-stack queues in Gauntlet: Glitched. Even while competitive debate continues around rulings like Team BONK’s VCT EMEA Kickoff disqualification, these retake buffs hand defensive specialists a serious ranked edge today.
Released November 10, 2026, VALORANT Patch 13.10 cuts destroyed cooldowns from 60s to 45s on Cypher Spycam, Killjoy Turret, and Vyse Arc Rose, adds a visible targeting crosshair to Sage Healing Orb, introduces Replay Bookmarks, defines assist windows, and unlocks 5-stack parties in Gauntlet: Glitched.
- Cypher: Destroyed Spycam cooldown drops from 60s to 45s. However, manual Reclaim rises from 15s to 20s.
- Killjoy & Vyse: Destroyed Turret and Arc Rose timers both drop cleanly from 60s down to 45s.
- Sage: Visible crosshair renders during Healing Orb targeting alongside sharper heal accuracy.
- Gauntlet: Glitched: 5-player parties arrive alongside Spycam/Trailblazer weapon pickups and Hush balance tuning.
1. VALORANT Patch 13.10 Sentinel Cooldown Buffs
For months, losing a core reconnaissance tool during an early site fake severely hampered an anchor’s late-round impact. Wait timers dragged on for 60 full seconds—nearly an entire round clock before post-plant tension peaked. Fortunately, VALORANT Patch 13.10 shaves fifteen crucial seconds off destroyed utility across three flagship Sentinels. Meanwhile, Cypher’s voluntary camera relocation rises slightly from 15 to 20 seconds to balance cross-site rotations. Check every confirmed ability change in the reference matrix below.
| Agent | Utility / Ability | Previous Value | Patch 13.10 Update | Tactical Impact |
|---|---|---|---|---|
| Cypher | Spycam (Destroyed Cooldown) | 60 seconds | 45 seconds | Second camera online before post-plant executes |
| Cypher | Spycam (Manual Reclaim) | 15 seconds | 20 seconds | Aligns rotation pace with other Sentinels |
| Killjoy | Turret (Destroyed Cooldown) | 60 seconds | 45 seconds | Reliable late-round retake chip & info watch |
| Vyse | Arc Rose (Destroyed Cooldown) | 60 seconds | 45 seconds | Earlier second flash window against splits |
| Sage | Healing Orb Targeting | Hidden reticle quirks | Visible Crosshair + Accuracy | Fewer accidental self/wrong-ally heals in clutter |
2. Ranked Sentinel Setup Hacks After Cooldown Drops
Plug that faster 45-second timer into live ranked rounds and defensive anchors suddenly control far more map geometry. Previously, attackers clearing an opening Spycam or Turret stripped your info until spike defusal ended. Now, disciplined Sentinels deploy a second info piece right when mid-round rotations and retakes collide. Use these practical ranked habits starting today:
- Aggressive Early Cypher Cams: Place forward Spycams expecting attackers to trade them within ten seconds. Waiting 45 seconds instead of 60 restores a live camera before post-plant crossfires settle. Just skip greedy mid-round pickups now that Reclaim costs 20 seconds.
- Split-Timer Killjoy Turrets: Bait early rifle taps on an advanced Turret along Ascent A-Main or Haven C-Long. Fall back toward heaven safely, then drop your second Turret 45 seconds later to guard spike defuses.
- Double-Cycle Vyse Flashes: Breaking an early Vyse Arc Rose once gave attackers a quiet 60-second safety pocket. Today, delayed splits stumble squarely into a second blinding flash unless they commit quickly.
- Clean Sage Heals Under Pressure: Because Sage’s crosshair renders visibly during Healing Orb targeting, fast flicks through smoke hit injured entry teammates reliably instead of misfiring on full-HP allies.
Of course, crisp utility setups work best behind reliable mechanical precision. Check how top pros tune monitor and input hardware in our 2026 pro configuration & monitor dossier and review sub-millisecond wireless mouse engineering for steadier micro-adjustments. Meanwhile, shortening destroyed cooldowns to 45 seconds also alters early pistol and eco-round economy. Previously, anchors hesitated before placing expensive traps outside main chokes because breaking them wasted half the round. Today, trading early info for a fast 45-second timer lets defenders protect buy-round positions while still having retake tools available late. In addition, disciplined Cypher and Killjoy players can pair deeper anchor setups with faster flank rotation watches.
3. Replay Bookmarking & Combat Assist Rules in VALORANT Patch 13.10
Alongside agent balance work, Riot clarified long-standing questions surrounding how ACS assist credits tally in ranked lobbies. Until recently, support mains routinely questioned why light chip damage or staggered post-heal trades disappeared from combat scoreboards. At the same time, serious VOD reviewers gain an essential quality-of-life feature inside VALORANT Patch 13.10:
- Timeline Replay Bookmarking: Drop exact markers inside replay timelines during post-match study. As a result, coaches and ranked grinders jump straight to pistol clutches or failed retakes without scrubbing whole halves. You can even flag enemy defaults across Ascent, Bind, and Lotus for side-by-side audits.
- Explicit Damage Assist Math: Dealing over 10 damage within 3 seconds before an ally’s kill counts cleanly as an assist. Likewise, totaling 50+ cumulative damage on that target scores credit regardless of timing. Consequently, Killjoy Turret pings and Vyse chip traps convert far more consistent scoreboard assists.
- Explicit Healing Assist Window: Support agents like Sage and Skye earn assists if their healed teammate eliminates an opponent within 10 seconds. Therefore, timing heals right as entry duelists re-peek angles pays direct ACS rewards.
Overall, those transparent combat windows favor disciplined team trades over reckless solo peeks. Sentinels who chip attackers for thirty health, drop back alive, and reset second-wave utility rack up stronger RR gains across tight overtimes.
4. Gauntlet: Glitched 5-Stack Parties & Gun-Wielding Chaos
Evening custom nights just turned noticeably louder across the live client. Popular limited-time mode Gauntlet: Glitched finally unlocks full 5-player party support for friend stacks. Even funnier, deployed utilities including Cypher’s Spycam and Skye’s Trailblazer can scoop up live guns on the ground and shoot back. Meanwhile, newer agent Hush receives mode-specific ultimate tuning so heavy crowd control never stalls fast-paced lobbies.
Before the November 10 patch landed, full five-person Discord stacks had to drop back into Swiftplay or Unrated playlists. Now, queuing five friends straight into Gauntlet: Glitched alongside firearm-toting Spycams delivers instant comedy chaos. For example, coordinated stacks can coordinate Skye Trailblazer scouts right beside armed turret chaos to hold wacky angle setups. Meanwhile, testing Hush’s updated ultimate timing inside custom five-player queues keeps scrim partners sharp without ranked pressure. Even better, tournament squads unwind quickly between serious practice blocks while keeping aim warmed up.
Frequently Asked Questions
When did VALORANT Patch 13.10 go live?
Riot Games shipped VALORANT Patch 13.10 on November 10, 2026 across live servers with Sentinel cooldown buffs, Replay Bookmarks, and Gauntlet updates.
What changed for Cypher, Killjoy, and Vyse?
Destroyed cooldowns on Cypher’s Spycam, Killjoy’s Turret, and Vyse’s Arc Rose fell from 60s to 45s. Meanwhile, Cypher’s manual Reclaim increased from 15s to 20s.
How do VALORANT assists count after this update?
Damage assists require over 10 damage within 3 seconds of a teammate’s elimination or 50+ total damage. Healing assists require a kill within 10 seconds.
Can full five-player parties queue Gauntlet: Glitched now?
Yes. Five-player party support arrived in Gauntlet: Glitched alongside Hush ultimate tuning and utility gun pickups.




