The Finals Season 4 Best Loadouts and Sponsor Guide
Gaming Guides PC Games The Finals

The Finals Season 4 Best Loadouts & Sponsor Guide: Heavy, Medium & Light Class Tier List

Embark Studios’ destructible arena shooter has entered Season 4 with competitive Ranked Tournaments, new corporate sponsors, and substantial weapon balance adjustments. Our comprehensive guide to The Finals Season 4 Best Loadouts breaks down the top weapon setups, specialization choices, and gadget synergies across Light, Medium, and Heavy classes.

Season 4 Meta & Corporate Sponsor Updates

  • Sponsor Contracts: Align with Holtow, Engimo, or Vaiiya to unlock exclusive weapon animations and season rewards.
  • Heavy Class Resurgence: The SA1216 shotgun and Lewis Gun dominate close-quarters Cashout defenses following health pool buffs.
  • Medium Class Versatility: AKM and Model 1887 pair seamlessly with the Healing Beam and Defibrillator support loop.
  • Light Class Assassin Meta: M11 and XP-54 combined with Cloaking Device provide instantaneous flank assassinations.

Class-by-Class Ranked Loadout Tier List

Equip these verified tournament-grade weapon and gadget combinations to maximize your Cashout tournament extraction rates:

Class Primary Weapon Specialization 3 Core Gadgets Combat Role
Medium (S-Tier) Model 1887 or AKM Healing Beam Defibrillator, Jump Pad, APS Turret Team Sustain & High-Mobility Support
Heavy (S-Tier) SA1216 or Lewis Gun Mesh Shield Dome Shield, RPG-7, C4 / Barricade Point Anchor & Building Demolition
Light (A-Tier) XP-54 or V9S Cloaking Device / Dash Glitch Grenade, Stun Gun, Vanishing Bomb Support Shutdown & Fast Flanking

Why Medium + Heavy + Heavy is the Dominant Ranked Comp

In high-tier Diamond and Ruby lobbies, the “H-H-M” composition remains virtually impenetrable. Two Heavies alternating Mesh Shield and Dome Shield provide uninterrupted protection while a Medium uses Healing Beam and Defibrillators to reset teamfights instantaneously.

Therefore, Glitch Grenades from an opposing Light are the only reliable counter to disable their defensive shielding and clear the cashout station.