Apex Legends Season 19 Weapon Tier List
Apex Legends Season 19 has brought exciting changes and new weapons. Below is a comprehensive tier list of all weapons in the game, based on their performance and utility in various situations. We’ve taken into account balance changes, upgrades, and gameplay updates to make this list as accurate as possible.
S-Tier Weapons
S-Tier: Best Overall Weapons
- Kraber Sniper (Care Package Weapon)
- Damage: Head 280, Body 140, Legs 112
- Ideal for: Long-range sniping, patient players
- Great in the hands of an experienced sniper, the Kraber is a powerful weapon that only appears in care packages. A single well-placed shot can be devastating.
- Limitations: Slow fire rate, limited ammunition
- Wingman Pistol (Care Package Weapon)
- Damage: Head 90, Body 45, Legs 36
- Ideal for: Mid to long-range, skilled shooters
- The Wingman is accurate and powerful, offering a strong option for players who can consistently hit shots.
- Limitations: Requires accuracy and precision
- Nemesis Assault Rifle
- Damage: Head 36, Body 24, Legs 18
- Ideal for: Mid to long-range, flexible players
- The Nemesis is an incredibly versatile weapon, with an increasing fire rate that allows for fast DPS (damage per second).
- Limitations: Takes time to reach maximum fire rate
- Prowler SMG (Care Package Weapon)
- Damage: Head 24, Body 16, Legs 12
- Ideal for: Close to mid-range, aggressive players
- The Prowler boasts a high DPS, especially when using full-auto mode via the Select Fire attachment.
- Limitations: Less effective at longer ranges
A-Tier Weapons
A-Tier: Solid Choices for Most Situations
- R-301 Assault Rifle
- Damage: Head 28, Body 14, Legs 11
- Ideal for: Mid to long-range, versatile players
- The R-301 is a reliable and accurate weapon, perfect for those who prefer engaging at a distance.
- Volt SMG
- Damage: Head 24, Body 16, Legs 12
- Ideal for: Close to mid-range, quick engagements
- The Volt offers a fast time-to-kill (TTK) and is an excellent choice for close-quarters combat.
- Mastiff Shotgun
- Damage: Head 104, Body 88, Legs 80 (per pellet)
- Ideal for: Close-range, burst damage
- The Mastiff is a powerful shotgun that can quickly eliminate foes up close.
B-Tier Weapons
B-Tier: Viable, but Situation-Dependent
Flatline Assault Rifle
- Damage: Head 38, Body 19, Legs 15
- Ideal for: Mid-range, aggressive playstyles
- The Flatline is a potent weapon in the right hands but tends to excel in specific combat situations.
- EVA-8 Shotgun
- Damage: Head 99, Body 63, Legs 54 (per pellet)
- Ideal for: Close-range
- The EVA-8 is a powerful shotgun that fires very quickly and is best used at close range.
- Longbow DMR Sniper Rifle
- Damage: Head 90, Body 45, Legs 36
- Ideal for: Long-range engagements
- The Longbow offers high damage output but is hindered by its slow fire rate.
It’s best used in long-range engagements for precision accuracy.
3. R-99 Submachine Gun
- Damage: Head 19, Body 9.8, Legs 8
- Ideal for: Close- to mid-range, fast playstyles
- The R-99 is a lightweight SMG that can deal high damage very quickly at close and medium ranges.
Its fast fire rate and high mobility make it great for fast-paced playstyles.
4. HaVoc Launcher
- Damage: Head 3, Body 2, Legs 1 (per rocket)
- Ideal for: Flanking enemies at longer ranges
- The HaVoc Launcher is a grenade launcher that fires explosive rockets dealing large area of effect damage.
It’s best used for catching enemies off guard or picking off opponents who are out of your line of sight.
5. Wingman
- Damage: Head 8, Body 4, Legs 3
- Ideal for: Long-range skirmishes
- The Wingman is a powerful revolver that can one-shot most enemies at long range.
Its slow fire rate and reload time make it best for picking off enemies from afar.
6. R-99
- Damage: Head 5, Body 3, Legs 2
- Ideal for: Fast-paced close-range fights
- The R-99 is an SMG that can unload its magazine in one second and deal a high amount of damage at close ranges.
Its speed and high damage make it ideal for rushing enemies or taking tight corners.
7. Peacekeeper
- Damage: Head 8, Body 4, Legs 3
- Ideal for: Medium Range Skirmishes
- The Peacekeeper is a shotgun that deals devastating damage at close to medium ranges.
Its spread makes it an excellent choice for taking on multiple enemies