In an official statement published across their social channels, PlayStation flagship developer Santa Monica Studio confirmed that their highly anticipated standalone prequel, God of War Laufey, has been delayed from its previously expected February 2027 launch window to May 20, 2027. The development team explained that the additional three-month cushion is essential to polish complex combat systems, expand Faye’s journey across the mythical “Everywhen,” and deliver the generational fidelity expected of an in-house PlayStation 5 title.
- Title: God of War Laufey (PlayStation 5 Exclusive)
- Developer: Santa Monica Studio | Publisher: Sony Interactive Entertainment
- Revised Release Date: May 20, 2027 (Delayed from February 2027)
- Official Channels: Verified announcement via @SonySantaMonica on X
- Protagonist & Setting: Laufey the Just (Faye), Jotunn rebellion, pre-Kratos Nordic history, and the dimensional Everywhen
- Target Hardware: PlayStation 5 & PlayStation 5 Pro (PSSR Enhanced, 60 FPS Fidelity, Hardware Ray Tracing)
Official Statement from Santa Monica Studio
Posting to their official X account (@SonySantaMonica), the studio issued a heartfelt direct address to the global gaming community explaining why extra development time was deemed vital:
“Since the reveal of God of War Laufey in June, we’ve been deeply grateful to see so much excitement for Faye’s journey through the Everywhen. We don’t take for granted the trust placed in our studio to make an extraordinary experience worthy of the passion and dedication of our fans.”
“With this in mind, we’ve made the decision to delay God of War Laufey’s release to May 20th, 2027. We will make the most of each moment until then by putting in the finishing touches and pushing the game to its fullest potential.”
“On behalf of everyone on the team, we appreciate your patience and we’ll be back to share more updates soon!”



