Counter-Strike 2 tactical smoke deployment on Inferno Banana and B-site execution visual
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CS2 Inferno Smoke Lineups Guide: Banana Control, Coffin Jumpthrows & A-Site Moto Setups

Controlling chokepoints and executing seamless bomb site takes requires mastering this CS2 Inferno Smoke Lineups Guide, featuring sub-tick jumpthrow coordinates, Banana control smokes, and A-site executes. Valve’s revised volumetric smoke grenade engine fundamentally changed how smoke canisters expand to blanket Inferno’s narrow cobblestone corridors. Consequently, deploying exact lineups from safe T-side cover ensures your squad isolates CT defenders without risking opening entry frags.

Inferno Smoke Lineups Core

  • Banana Take: Deep CT and Coffin smokes neutralize AWPers holding car angles.
  • A-Site Wall: Moto, Pit, and Arch smokes isolate rotators sprinting from speedway.
  • Sub-Tick Reliability: Sub-tick jumpthrow aliases guarantee 100% precision release on Premier servers.

CS2 Inferno Smoke Lineups Guide: Banana Control & Coffin Smokes

Securing Banana is the single most critical tactical objective on Inferno. To extinguish CT defensive incendiaries and block vision from Construction, the T-side support player must deploy the Coffin smoke from half-wall. Stand against the wooden barrel stack, line up crosshairs with the top left corner of the stone bell tower, and execute a standard standing jumpthrow.

Furthermore, pair this lineup with the Deep CT-Spawn smoke thrown from car. Aligning your crosshair with the electrical wire insulator and running forward two paces before releasing creates a complete visual block across CT archway. Because CS2 smokes expand volumetrically to seal low walls, CT defenders cannot jump onto boost boxes to spot over the cloud. Therefore, your entry fraggers can clear New Box and Fountain unpunished.

Target Area Throwing Position Throw Type Tactical Purpose
Coffin (B-Site) Banana Half-Wall Barrel Jumpthrow Blinds AWPer holding church / coffin
CT-Spawn (B-Site) Banana Sandbags Wedge Walk-Jumpthrow Cuts off speedway rotators completely
Moto / Library (A-Site) Second Mid Drainpipe Standing Throw Blocks vision from library and graveyard
Arch / Long (A-Site) Alt-Mid Flower Pot Jumpthrow Isolates arch side rotators from A-split
Pit One-Way Boiler Balcony Corner Right-Click Drop Smothers pit defender with smoke edges

A-Site Moto & Arch Smoke Execution

When executing an A-site split through Short and Long, deploying simultaneous Moto and Arch smokes cuts the bombsite completely in half. Throwing these smokes from Second Mid allows players to execute without stepping into sniper sightlines. Furthermore, coordinating high-trajectory pop flashes over the roof blinds defenders holding balcony and pit.

Additionally, remember that HE grenades blow temporary vision gaps through the center of CS2 smokes for approximately 3 seconds. CT defenders frequently attempt spam grenades through Coffin smoke. Therefore, wait two seconds after smoke bloom before dry-peeking through the corridor. Ultimately, disciplined utility usage guarantees steady rank progression.

Anti-Molotov Practice

When rushing Banana at round start, have the lead player throw an immediate left-click smoke into the car fire. Smokes extinguish fire instantaneously, allowing your entry pack to sprint through before CTs reposition.

Frequently Asked Questions: CS2 Inferno Smoke Lineups Guide

Do these smoke lineups work in 4:3 stretched resolution? Yes, all crosshair alignments utilize in-game environment landmarks (antennas, railings, wires) that scale proportionally across 16:9, 16:10, and 4:3 aspect ratios.

Can smokes be thrown through skyboxes in CS2? Yes, Valve removed skybox ceilings in Counter-Strike 2, allowing infinite height trajectories across the entire map.